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SUMMARY
Hereβs the TLDR
CLIENT
eSUB
PROJECT SCOPE
Redesigned areas of a construction project management software
TEAM
Product Team: Lead UX Designer, Product Manager, 2 UX/Interaction Designers
MY ROLE
UX & Interaction Designer
DURATION
2 months (part-time, contract)
PROCESS
I created and prototyped high-fidelity wireframes for a mobile/web application to meet client design requirements, and provided iterations on designs based on feedback from weekly reviews with the product team.
DELIVERABLES
High-fidelity desktop prototypes for three major areas of the application
A redesigned template for the PDF of an application artifact
LEARNINGS & CHALLENGES
During this project, I worked with an existing design system on an application for users with very specific needs. It was important to keep this in mind and design to the specified requirements, while ensuring that the designs handed over provided clear guidelines for interaction design, component behavior, and more.